]> git.nega.tv - josh/narcissus/commit
shark: Switch to single-pass binning for primitive-2d
authorJosh Simmons <josh@nega.tv>
Fri, 31 May 2024 04:41:11 +0000 (06:41 +0200)
committerJosh Simmons <josh@nega.tv>
Fri, 31 May 2024 04:41:11 +0000 (06:41 +0200)
commit13cd7a3da241f4106288c2fc53f573f68adc1c00
tree767ba1498acb27472166731d169753199c4fc734
parent52380226e423bbc73a273c32e1026161606b6b21
shark: Switch to single-pass binning for primitive-2d
12 files changed:
title/shark-shaders/build.rs
title/shark-shaders/shaders/display_transform.comp.glsl
title/shark-shaders/shaders/primitive_2d.h
title/shark-shaders/shaders/primitive_2d_bin.comp.glsl [new file with mode: 0644]
title/shark-shaders/shaders/primitive_2d_bin_coarse.comp.glsl [deleted file]
title/shark-shaders/shaders/primitive_2d_bin_fine.comp.glsl [deleted file]
title/shark-shaders/shaders/primitive_2d_bindings.h
title/shark-shaders/shaders/primitive_2d_clear_fine.comp.glsl [deleted file]
title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl
title/shark/src/main.rs
title/shark/src/pipelines/display_transform.rs
title/shark/src/pipelines/primitive_2d.rs