]> git.nega.tv - josh/narcissus/commit
narcissus-gpu: Plumb through mesh shader calls
authorJoshua Simmons <josh@nega.tv>
Tue, 21 Oct 2025 17:41:55 +0000 (19:41 +0200)
committerJoshua Simmons <josh@nega.tv>
Wed, 22 Oct 2025 21:33:24 +0000 (23:33 +0200)
commit2871c18659967e4b3431433cf4ce69c436e59a1c
tree0ab5e450471938abb049c7d8a618b0fba06405c9
parent57e7b09a2317bb7f2eac621e6b0063b91ec82c0b
narcissus-gpu: Plumb through mesh shader calls

Additionally, require mesh shaders by default.
engine/narcissus-gpu/src/backend/vulkan/barrier.rs
engine/narcissus-gpu/src/backend/vulkan/convert.rs
engine/narcissus-gpu/src/backend/vulkan/mod.rs
engine/narcissus-gpu/src/backend/vulkan/physical_device_features.rs
engine/narcissus-gpu/src/lib.rs