]> git.nega.tv - josh/narcissus/commitdiff
shark: Fix UI tile debug view
authorJosh Simmons <josh@nega.tv>
Tue, 18 Jun 2024 20:44:37 +0000 (22:44 +0200)
committerJosh Simmons <josh@nega.tv>
Tue, 18 Jun 2024 20:44:37 +0000 (22:44 +0200)
title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl

index 2692ed66daf9ad4c598f0743ca8424ba1d825b3e..7043983243ae11fd608c69a9ed192088fef4e9fb 100644 (file)
@@ -70,7 +70,7 @@ void main() {
     }
 
     const vec3 color = plasma_quintic(float(count) / 100.0);
-    imageStore(layer_ui_write, ivec2(gl_GlobalInvocationID.xy), vec4(color, 1.0));
+    imageStore(ui_layer_write, ivec2(gl_GlobalInvocationID.xy), vec4(color, 1.0));
 
 #else