From: Josh Simmons Date: Tue, 18 Jun 2024 20:44:37 +0000 (+0200) Subject: shark: Fix UI tile debug view X-Git-Url: https://git.nega.tv//gitweb.cgi?a=commitdiff_plain;h=8a1c432579adadab8c9b271e7169abd415255997;p=josh%2Fnarcissus shark: Fix UI tile debug view --- diff --git a/title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl b/title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl index 2692ed6..7043983 100644 --- a/title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl +++ b/title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl @@ -70,7 +70,7 @@ void main() { } const vec3 color = plasma_quintic(float(count) / 100.0); - imageStore(layer_ui_write, ivec2(gl_GlobalInvocationID.xy), vec4(color, 1.0)); + imageStore(ui_layer_write, ivec2(gl_GlobalInvocationID.xy), vec4(color, 1.0)); #else