From 8a1c432579adadab8c9b271e7169abd415255997 Mon Sep 17 00:00:00 2001 From: Josh Simmons Date: Tue, 18 Jun 2024 22:44:37 +0200 Subject: [PATCH] shark: Fix UI tile debug view --- title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl b/title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl index 2692ed6..7043983 100644 --- a/title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl +++ b/title/shark-shaders/shaders/primitive_2d_rasterize.comp.glsl @@ -70,7 +70,7 @@ void main() { } const vec3 color = plasma_quintic(float(count) / 100.0); - imageStore(layer_ui_write, ivec2(gl_GlobalInvocationID.xy), vec4(color, 1.0)); + imageStore(ui_layer_write, ivec2(gl_GlobalInvocationID.xy), vec4(color, 1.0)); #else -- 2.49.0